One of the most useful tools in the reviewer’s arsenal is that of comparison; the ability to draw on past experiences and previous games in order to give context to the title at hand. Although some of the underlying hack
You just can’t get the staff. In the first six games inside Brink’s first campaign mission we only took one primary objective, and even then failing the second. To clarify, our team wasn’t up against any elite players. We were
Just over a week on after its UK release, we discuss the impact of Nintendo's latest handheld, the 3DS, on some daily habits, and discuss why the future could be bright for the handheld.
I like to Move it, Move it...
Sony's entry into the motion-control market, the PlayStation Move, launched last week. We put it through its paces by testing out the raft of demos that accompanied it on the PSN Store. Is Sony's offering now the go-to piece of kit for motion-controlled enthusiasts?
Meet Pinhead. He is the colourful, slightly deranged fruits of my first Modnation Racers labour. Initially built in the free demo available to all on the PSN Store, the full game of ModNation Racers recognised that I’d already used their
Three hours in and I can make two sweeping assertions about 3D Dot Game Heroes: 1. It has the Worst Game Title In The World… Ever and 2. It is the Most Meticulous The Legend Of Zelda (NES) Clone… Ever.
As readers of my over-verbose discourse on all things videogames will testify, I am rarely lost for words. BlazBlue: Calamity Trigger leaves me lost for words. A snapshot of Japanese insanity, conched in a beat ‘em up whose mechanics I
I can say, with absolute conviction, that Final Fantasy XIII has the finest-looking CG hairstyles of any videogame, ever. Any, more useful, assertions of the merits of Square Enix’s latest instalment in a long, long series may have to wait
a·gape1 /uh-geyp, uh-gap/
1. with the mouth wide open, as in wonder, surprise, or eagerness: We stood there agape at the splendor.
2. wide open: his mouth agape.
Throughout the opening hour of God Of War III, it’s hard not to sit
After a week’s break between the end of the demo and the release of the full game, the addiction has set in again. The single player campaign has been completely ignored for the multi-faceted, frenetic warfare that comprises the online