Street Fighter II – Abstract Edition

Really, really minimal World Warriors!

infinitecontinues

This is a one-off piece, and a departure from the usual Videogame Minimalism pieces. This time, the idea was to go really, really basic. Initially, it felt like a Bauhaus/De Stijl inspired piece, but once it was finished, it also looked like the primitive graphics from Atari 2600 or Intellivision consoles. You can check it out over on the infinitecontinues’ Flickr page, and it is also available as a rather natty t-shirt here.

Update: Now available in a new TURBO Edition!

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6 Comments

  1. David
    Posted August 10, 2010 at 7:00 pm | Permalink

    any way you can make a print of this for framing?

  2. infinitecontinues
    Posted August 10, 2010 at 7:39 pm | Permalink

    Hi David. It’s already on sale here: http://www.mysoti.com/mysoti/designer/ashrb/product/950221/AshRB–artwork–Street-Fighter-II–Abstract-Edition in both poster format or as a proper canvas. Enjoy :)

  3. Adam Conroy
    Posted August 11, 2010 at 3:31 pm | Permalink

    Hey, wondering if its possible to just get a single character centered in a t-shirt instead of the full cast. Would love Ryu alone. Feel free to e-mail me about it. :)

  4. KD
    Posted August 11, 2010 at 9:52 pm | Permalink

    Nice! But…
    Is the one bottom-right supposed to be Dhalsim?
    Because he should have brown skin color!

  5. infinitecontinues
    Posted August 11, 2010 at 10:05 pm | Permalink

    Thanks KD! We’ve already had that same pointer from others – you are right, although the flesh tone was intended to be the same throughout (except for Blanka!) to make all of them a cohesive set :)

  6. Bob
    Posted August 24, 2010 at 11:19 am | Permalink

    Just bought the t-shirt
    More of these please..!

16 Trackbacks

  1. By Street Fighter – Abstract Edition | Superlevel on August 9, 2010 at 2:49 pm

    [...] – Abstract Edition ist eine clevere, wenn auch nicht zu 100% neue Idee, wurde dafür aber exzellent Umgesetzt: “This is a one-off piece, and a departure from the usual Videogame Minimalism pieces. This [...]

  2. [...] [Via Infinite Continues] [...]

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  4. By Minimalistic Street Fighters on August 10, 2010 at 1:43 am

    [...] Na? Erkennt ihr sie alle?Abstrakte Street Figher von Infinite Continues. [...]

  5. [...] created these highly abstract representations of Street Fighter II video game characters using nothing but color blocks. The design proved to be quite a hit and the graphic is now [...]

  6. By Ripped from the headlines on August 10, 2010 at 11:02 am

    [...] “Videogame minimalism”—Can you identify these highly abstracted Street Fighter II characters? Posted by: Sean Carnage [...]

  7. [...] et en pixels. Le pire, c’est qu’on les reconnaît tous ! Du grand art à découvrir sur infinitecontinues.net ! Enjoy [...]

  8. By The Daily Stash « GamePron on August 11, 2010 at 7:37 am

    [...] in games: Real paintings, sometimes. Abstract Street Fighter adaptations – coloured blob-versions of recognisable [...]

  9. [...] artist over at InfiniteContinues.net just came up with an interesting abstract art take on Street Fighter. Look below and see the [...]

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  11. By Feedgeeks » VIDEO GAME MINIMALISM on August 13, 2010 at 3:12 am

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    [...] Seguro que sí. A muchos nos han acompañado durante varios lustros. Son abstracciones de ocho personajes entrañables hechas por InfiniteContinues. [...]

  13. [...] But I assure you that is not the case. I was inspired to do this abstract Buzz after seeing some Street Fighter Abstracts over at infinitecontinues.net. The idea behind the originals is that the characters were so [...]

  14. [...] recently been playing about with coder art after being inspired by @infinitecontinu’s Street Fighter II abstract work, I thought I’d make something quite abstract. NOT MINECRAFT OK – It's something I'm [...]

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    [...] But I assure you that is not the case. I was inspired to do this abstract Buzz after seeing some Street Fighter Abstracts over at infinitecontinues.net. The idea behind the originals is that the characters were so [...]

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